﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine.AddressableAssets.Initialization;

namespace GameCore
{
    /// <summary>
    /// 模块基类
    /// </summary>
    public abstract class BaseModule
    {

        /// <summary>
        /// 初始化
        /// </summary>
        public abstract void Initialization();
        /// <summary>
        /// 释放
        /// </summary>
        public abstract void Release();
    }
}
